Talo is hovering close to the medical golem watching with rapt attention
at all of the alchemy and arcane mysteries as Kalam is being restored
when the dwarves come in. As quickly as his stumpy legs will carry him,
the cleric rushes to the side of the king and assesses if Thraim’s body
is still viable. Realizing the departed monarch, Talo hums a prayer to
Clanggedin to accompany his soul to the courts of the soul-forger.
war-priest then administers aid to the two remaining dwarves with
instruction about rest. He works hard to stay out of the way of the
Continue reading “84. Breaking & Entering”
The party head south, around the balcony and out of the smoke, searching
the floor for any sign of a trail. They pass an open doorway on their
left, the large room beyond filled with tables and chairs, some sort of
feasting room it appears. The tables are covered with vases, glasses and
cutlery and some have piles of what was presumably once food. There are
only two occupants, the first is a skeleton sat at one of the tables
and the other is a golem, its androgynous face an identical match for
the medical golem, though this one is coloured black with a thick white
stripe down its chest.
Continue reading “83. If you’d just like to take your seat sir”
Gordon points to a smear of blood on the floor
by the nearest table, it is heading south east. The golem takes a
moment to notice the party, before stepping forward, bowing to them and
then launching into a stream of friendly, though incomprehensible,
It walks up to Kradorn and takes him firmly (very firmly)
by the arm, talking all the time in its own cheerful tone. It takes two
steps away from Kradorn before realising he isn’t coming with it and
then pulls him along with its considerable (18/50) strength towards the
table with the skeleton and its plates of moldy and rotten food.
“In our wandering through this level we have encountered 8-9 doors
marked with the red light. Perhaps it is time to think about taking more
risks and investigating them. We could ask the healer golem if it is
possible for us to receive its help in advance and whether his skill
would protect us for a limited time if we go into a red light area, or
at the very least support us for getting back to it and receive some
Continue reading “82. Feed me Kradorn!”
While Kalam talked, his attention remained focused on
their surroundings both for seen and unseen enemies, crossbow at the
Kalam stopped in his tracks and strained his senses to see if he could gain some more information about the possibility of a predators near them, crossbow at the ready.
Continue reading “81. Medbots, Displacer Beasts & Phase Spiders”
Kalam tries but the dwarves around him are a bit noisy and he is in the middle of the party.
Gildor, hearing Kradorns signals, stops immediately and looks for movement or any sounds or signs of the beast and takes note of the smells as he makes sure he is positioned in the middle of the group.
Being in the middle of the group hampers Gildor’s senses somewhat but he’s sure he hears the padding of many feet off to the south, perhaps a group of vege-pygmies?
Gildor makes sure to look behind them also just to make sure nothing is sneaking up on them too.
He can’t see anything coming up behind them. The security golem is still at the far end of the eastern corridor watching impassively.
Kalam moved through the junction staying in formation with the rest of
the fighters, alert and scanning his surroundings all around for strange
noises and or creatures appearing. Still prepared for missile combat,
but ready to switch to blades if the situation warranted it.
does his best to remain quiet and far enough back as to not interfere
with Gildor’s efforts. At the next juncture, Talo casts detect evil to
see if there are any potential problems in the next unseen turn or door.
follows Gordon, In his marching order. “The quest for colored cards” he
softly whispers. Gripping his sword and shield. Moving quickly and
quietly as possible.
Continue reading “80. A Peculiar Sickness”
“We are surrounded'” Kradorn yells. “Pick a direction and fight like hell” he continues yelling. He draws an arrow back and prepares to fire at the tentacle.
Continue reading “79. Escape from the Vegepygmies”
Gildor casts Web on the mutants to the south in such a way that the cylinder is caught in the web leaving a path to get to the golem that should be free.
Gildor’s spell sprays webs from the western wall, across the central cylinder and to the southern wall of the east corridor. Each block either side of the cylinder is 6m across, 6m deep and from floor to ceiling. The southern mutants throw spears and darts at Gildor but all become entangled in the webs as do their weapons when they charge and attempt to hack through it. There must be about 100 of the horrible little creatures.