104. Hit & Run

“Did anyone else hear that?” asks Talo. “A distant cry for help?”
At that moment Saphiria bursts from the armoury and with a screech, passes over the party’s heads and flies off towards the south west.

“Sure Did, now follow that dragon!” With that Gordon rushes South West as fast as his legs can carry him, the laser rifle dropped in the snow as he draws his axe and shield ready for action.

The party set off at a run, Cynan and Kalam at a high-stepping run and Gordon and Talo with more of a wading motion. Talo is quickly left behind, not having Gordon’s innate strength to power his way through the thick snow. Cynan reaches the next junction first with Kalam close behind. The road to the right heads west, towards the city gates and it is in this direction the paladin sees Saphiria’s dark shape speeding. He heads off after her.

~
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103. Hunted

Jenson shivers a moment as Talo comes up stairs and settles down. “Yeah, that fire is not too heart warming”, sighing “maybe we should have used the central oven in this place” pointing down to the living area.
Jenson brightens when Talo finds the stash of chunks of very light, black rocks, slightly shiny and dusty like charcoal.”Man, is that what I think it is? If it is coal of some type, that could warm this place and longer than wood alone, we should use it.”
Looking at the meagre fire in the forge, “maybe we should switch out to the hearth and use that? Plus…” with a worried look on his face as he holds up a very empty water bottle, “I do believe we need to find ourselves some fresh drinkable safe water real soon as our supply is about gone.”
Nervously looking about further, “I think we should double check all the windows and doors in this place to make sure they are all secure.” Jenson gets up and with his blaster pistol ready, “Cynan, Gildor did you two want to go upstairs with me and make sure everything is secure upstairs?”
Jenson will go upstairs to make sure all the windows are secure/locked then sees the doors to each room are closed.

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99. The Fish-men put up a fight but in the end, get battered

The slavering dwarf sprints after his prey. The iron taste of blood in his mouth only heightens his berserker rage.

The Kuo-toa lumber off down the corridor, half loping and half on all fours, in an effort to get away from the screaming dwarf behind them. Talo rounds the first corner with the Kuo-toa just ahead of him but by the time he gets to the next corner the creatures are out of sight. Continue reading “99. The Fish-men put up a fight but in the end, get battered”

95. Mopping Up Operations

Jenson sighs “12 minutes can be a life time. Let’s go ahead and plug in another power cell BUT try to avoid those repair bots and let them do their programmed job” He moves the sled next to the power cell almost charged hoping 12 minutes goes by quickly.

“Odd this place is empty, in fact the sections everybody was taken to was also empty. We may want to watch out for that last robot that marched out earlier to get security so if it comes back or is here in another room we can just grab that power cell and get moving before it shows up or does anything to us.”

Kalam nodded to Jenson and stood guard for robots and any other hostiles.

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94. Everyone’s a Critic

Once Jenson is unfrozen, the gnome asks about any magical devices his people might have for transporting large or heavy items, flying carpet type things which they could load up with supplies form this strange world and take with them?

The doors into cargo bay six close and a red light comes on over them. Gordon tries the door again and although it opens, it only does so for two or three seconds.
Jenson, who is just beginning to recover from his paralysis hears the door say that, ‘The room beyond is hazardous to life and is being sealed off so the atmosphere can be vented to extinguish the fire inside. This door can now only be opened from the inside or by security and fire control personnel.’
Jenson says he saw two grav-sleds over in the south east corner of the cargo hold. They’re just 2m long by 1m wide by 10cm high slabs of battered looking steel with two tall handles at one end.

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