“We are surrounded'” Kradorn yells. “Pick a direction and fight like hell” he continues yelling. He draws an arrow back and prepares to fire at the tentacle.
Continue reading “79 Escape from the Vegepygmies”
Gildor casts Web on the mutants to the south in such a way that the cylinder is caught in the web leaving a path to get to the golem that should be free.
Gildor’s spell sprays webs from the western wall, across the central cylinder and to the southern wall of the east corridor. Each block either side of the cylinder is 6m across, 6m deep and from floor to ceiling. The southern mutants throw spears and darts at Gildor but all become entangled in the webs as do their weapons when they charge and attempt to hack through it. There must be about 100 of the horrible little creatures.
“LG, the dwarf we seek is a he and is a king named Thraim. Can you
locate that group now and direct us to them? Can we help you in some way
so you can help us better?”
Continue reading “78. The Search for the Grey Card”
Gildor translate for the others and
tells Munin “We can communicate better now and we are asking if LG can
tell us where the king is, but we need to stay together.”
Morning Bell, Celebdu, 17th of Gurthweni
There’s a sigh from the dwarves and they begin marching back to the main corridor “Don’t think they went down there Cynan. If they had, they’d have left a mark for us to follow.” He turns to Talo and shakes his head “Our job’s to find the king, not hunt down unknown evils. Good luck priest.” The dwarves don’t seem concerned if the party aren’t following them and when they get back to the main corridor they turn right without a look back.
The party are left standing around looking at one another in the semi-darkness. Continue reading “77. Limited Gravitas”
Gildor says, “Looks like there are some bodies down here.” Pointing out what he sees. “There is some writing over here too and the ladder going down, seems spaced too far for us to use to climb. I’ll cast comprehend languages and translate it all to everyone. Be careful down here we don’t know what killed these bodies and don’t touch anything.” Gildor casts Comprehend languages and translates the Illithid text. Continue reading “76. Strange New Worlds”
The Kuo-Toa commander leads the party and the four dwarves to the teleport disc, on to the lair of the Illithid and finally to the steel ring. Once again the party are struck by the pressure and humidity of the lair. Twenty Kuo-Toa stand guard near the arrival disc. Gordon hears the commander order half to follow him and the rest to stand ready to guard the dwarves who will arrive and collect the bodies of their fallen. Continue reading “75. Back in the Lair of the Illithid”
Midday Bell, Ardu, 15th of Gurthweni
Cynan returns to Hagar and makes his offer of help.
“You are welcome to try Lord Harnanca, I can muster 50 warriors to go with you. Remember to keep some to guard the fortress if you take it. If you can’t, then we go back to the original plan and seal the tunnels with black powder. I’ll give you a week, if you don’t return by then, then I’m assuming you won’t be back at all. You can have whatever gear you think you’ll need. Thraim worked on the route down to the magic platforms so you might find your journey a tad easier. We hold the top of the tunnel by the great round lake with an island in the centre. The kuo-toa have tried to come up from the long lake below but we’ve killed any that get more than halfway up with heavy crossbows. How much time do you need to prepare?” Continue reading “74. A chat with the Kuo-Toa”